regal

the crown of cilia cannot be stolen, it must be won.

regal

the crown of cilia cannot be stolen, it must be won.

in the kingdom
of cilia...

there are nine royal houses that all have one objective: to have the heir to the throne be from their own household. whatever that means - intensive training from young, instilled cunning and ruthlessness, a competitive spirit - you name it, they have it. they demand it.the current ruler has announced the relinquishing of the throne, and to decide the next ruler of the country, a final battle for the crown has just begun.royals, the moment you've been training for is finally here.

the final battle.

nine houses, forty-five royals, one battle, one ruler.

royal houses.

the elite of the kingdom, born and bred to be the best.

faq.

the ruler invites you to ask away.

regal

the crown of cilia cannot be stolen, it must be won.

the final battle.

each royal house has been blessed with a unique power, and you have been chosen from among your kin to be one of your house's representatives to fight for the crown as the current monarch relinquishes their right to the throne. you represent power, might and tenacity. with the final battle announced, you are to report to the royal palace immediately, where you will be given your own quarters and trained alongside others.

training will be intensive, and the journey arduous. there are abilities to cultivate, hurdles to cross, and friendships to forge and to break. the roadmap of events over the next few weeks by the royal trainers will be gradually unveiled as the battle nears. excitement will give way to dread. this battle not only determine the future ruler of cilia, but the future lives you will lead. are you ready for a fight to the death?

regal

the crown of cilia cannot be stolen, it must be won.

royal houses.

do press on the pictures for further navigation.

mind control

the
whispers.

pyrokinesis

the
burners.

explosions

the
oblivions.

hyrokinesis

the
nymphs.

cryokinesis

the
shivers.

faunal control

the
animos.

botanical manipulation

the
greenwardens.

metal manipulation

the
magnetrons.

light manipulation

the
shadows.

regal

the crown of cilia cannot be stolen, it must be won.

house of merandus.

abilities:

telepathy
mind control
telekenesis

to note: the mind controlling abilities of the merandus family may not present in every member. and the ability cannot be sustained for a long time / on many individuals at once, do keep these restrictions in mind.

house colours:

navy blue
white

the chosen ones:

name
name
name
name
name

regal

the crown of cilia cannot be stolen, it must be won.

house of calore.

abilities:

the control of fire and the manipulation of heat

to note: the calores cannot create fire, only manipulate it. to combat this the calores often wear bracelets that can create sparks used to create a fire.

house colours:

dark red
black

the chosen ones:

name
name
name
name
name